23 #ifndef GR_COLOURSPACE_MATRIX__H 
   24 #define GR_COLOURSPACE_MATRIX__H 
   38     static g__constexpr 
int scale = 256 ;
 
   40     static g__constexpr 
int ry = 256 ;
 
   41     static g__constexpr 
int ru = 0 ;
 
   42     static g__constexpr 
int rv = 359 ; 
 
   44     static g__constexpr 
int gy = 256 ;
 
   45     static g__constexpr 
int gu = -88 ; 
 
   46     static g__constexpr 
int gv = -183 ; 
 
   48     static g__constexpr 
int by = 256 ;
 
   49     static g__constexpr 
int bu = 454 ; 
 
   50     static g__constexpr 
int bv = 0 ;
 
   59     static g__constexpr 
int scale = 256 ;
 
   61     static g__constexpr 
int yr = 77 ; 
 
   62     static g__constexpr 
int yg = 150 ; 
 
   63     static g__constexpr 
int yb = 29 ; 
 
   65     static g__constexpr 
int ur = -43 ; 
 
   66     static g__constexpr 
int ug = -85 ; 
 
   67     static g__constexpr 
int ub = 128 ;
 
   69     static g__constexpr 
int vr = 128 ;
 
   70     static g__constexpr 
int vg = -107 ; 
 
   71     static g__constexpr 
int vb = -21 ; 
 
   79     static g__constexpr 
int scale = 1000 ;
 
   81     static g__constexpr 
int ry = 1000 ;
 
   82     static g__constexpr 
int ru = 0 ;
 
   83     static g__constexpr 
int rv = 1402 ; 
 
   85     static g__constexpr 
int gy = 1000 ;
 
   86     static g__constexpr 
int gu = -344 ; 
 
   87     static g__constexpr 
int gv = -714 ; 
 
   89     static g__constexpr 
int by = 1000 ;
 
   90     static g__constexpr 
int bu = 1772 ; 
 
   91     static g__constexpr 
int bv = 0 ;
 
  100     static g__constexpr 
int scale = 1000 ;
 
  102     static g__constexpr 
int yr = 299 ; 
 
  103     static g__constexpr 
int yg = 587 ; 
 
  104     static g__constexpr 
int yb = 114 ; 
 
  106     static g__constexpr 
int ur = -169 ; 
 
  107     static g__constexpr 
int ug = -331 ; 
 
  108     static g__constexpr 
int ub = 500 ;
 
  110     static g__constexpr 
int vr = 500 ;
 
  111     static g__constexpr 
int vg = -419 ; 
 
  112     static g__constexpr 
int vb = -81 ; 
 
Rgb-to-yuv matrix using scaled integers where 256 is 1. 
Yuv-to-rgb matrix using scaled integers where 256 is 1. 
Yuv-to-rgb matrix using scaled integers where 1000 is 1. 
Rgb-to-yuv matrix using scaled integers where 1000 is 1.